top of page

About me

General info, CV, skills, education, and work experiences

Info 

Download this page in pdf format:

Level Designer from Zagreb, Croatia, with 5 years of experience working on AA game titles. I started my journey towards creative endeavors in the field of architecture, but my inclinations for fictional and bigger-than-life spaces led me to the video game industry.

My life goal is to create spectacular and breathtaking game levels that people can explore, rummage through, and experience in video games.

Skills

Expertise

Level Design

- Prototyping

- Blocking

- UE Blueprints

Game Level Art

Architectural Design

Software

Blender   I   Unreal Engine

Photoshop

Substance Suite   I   Quixel Mixer

Zbrush   I   XNormal

 

Education

College

University of Zagreb

- Faculty of Architecture and Urban Planning

Master's Degree in Architecture_Mag.Arch.

2011. - 2018.

Courses

Udemy

Level Design Master Class

- with Emilio Padulo

2024.

CG Masters Academy

Level Design for Games

- with Shane Canning

2024.

Art of Lighting for Games

- with Peter Tran

2022.

Modular Environments for Unreal Engine

- with Clinton Crumpler

2018.

Machina GameDev Academy

Unreal Engine Starter Course

2017.

Work Experience

Mid Level Designer
Gamepires                  

Oct 2019 - Aug 2023

- worked on open-world survival game SCUM

Level Design

- responsible for designing, modeling, implementing and optimizing various game levels in Unreal Engine 4 that were released in live updates

Level Art

- created environment assets for the levels

- worked on specific case locations

Junior 3D Artist
Little Green Men Games

Apr 2019 - Oct 2019

- worked on Starpoint Gemini 3

3D Modeling

modeling, UV unwrapping and texturing various futuristic sci-fi items, environment and cinematic props and in game characters

Animations

- animated space ships, background and environment props

3D Generalist
Novena

Jun 2018 - Apr 2019

3D Modeling

- worked on 3D models for VR, AR projects and animations

- modeled, textured and prepared the assets for Unity engine

- modeling was done in Blender, texturing in Substance Painter

- modeling and optimizing assets for 3D Printing

Languages

 

Croatian

Native

English

Very Fluent - CAE Certificate

German

Fluent - B1 Certificate

Hobbies

 

Videogames

Photography

Drawing & Painting

Traveling

Hiking

Swimming

Cycling

bottom of page